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In order to handle local event, we need to compare the parent of event's source and GUIAction'parent. But if an event happened before the source added to a container, this will cause the parent of event' source is null. So we need this mechanism to store the event, then broadcast late.
Method Summary | |
void |
broadcastStoredStateChangeEvent()
Broadcast the stored StateChangeEvent |
java.util.Vector |
getStoredStateChangeEvent()
Get the stored state change event. |
void |
storingStateChangeEvent(StateChangeEvent event)
This method is called if a StateChangeEvent need to be stored |
Method Detail |
public void storingStateChangeEvent(StateChangeEvent event)
event
- the StateChangeEvent needed to be storedpublic java.util.Vector getStoredStateChangeEvent()
public void broadcastStoredStateChangeEvent()
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